Name: Electro
Clan: AzaD
Date of birth: 16 September 1982
Location: Warsaw, Poland
Timezone: GMT +1 (November - March), GMT +2 (April - October)
Email: freestyleproject[at]interia.pl
MSN: -
ICQ: -
Skype: insideman82
Playing time: inactive
Favorite scheme: nothing popular (one of many user created normals, can't say which in particular)
Preffered map type: complicated (no matter which type)
Can host? yes
Started to play offline: Worms 2 in 1999, WWP since 2000 and WA since 2007
Started to play online: 2004 (WWP), 2007 (WA)
Tourneys won: -
CWT History: 2005 (Group stage)
English knowledge: excellent
Favourite movie: Can't name one particular, I have many most favourite ones
Favourite book: -
Favourite food: restaurant-made hot meals (including pizza etc.)
Favourite drink: Apple-mint juice, teas
For me Worms as game is first of all FUN which is defined by me as: an opportunity to use various weapons in various situations (always at best skills and with creative reasonable ideas), trying to make good moves at schemes I like, playing in nice atmosphere with layed-back, polite and intelligent people who enjoy the game and not take it too serious. That is why I like user created tactic schemes with crates to collect (which make the game even more fun and add some unique thrill where every game is a fantastic never-the-same experience, where you'll never get the same weapon set again). The crates provide much exciting stuff to be used / saved for other rounds, as I prefer longgames at user created schemes with stockpiling mostly (or antistockpiling). I'd define my skill as creative funplay at average skill, nothing serious. Concerning playing style I'm a lightsider who knows how to darkside when it's necessary. I think the majority of Worms community is too much 1-scheme-oriented which is somewhat routinous. Not many players know how to have fun (usually seen by negative comments after bad moves... - it simply shouldn't matter), or simply do not reveal it in the game. The most important advice which comes to my mind is making less known schemes popularised, but I know already that the community is not oriented for such ideas and won't accept this in a long term.